Method · Soft skills

We measure behaviour in context, not personality labels.

Game Is Serious uses a curated O*NET skill library (24 workplace behaviours), not a Myers-Briggs-style type test. Managers pick three to five focus skills per rep. Deal IQ scores customer-facing beats. Team IQ scores inside-pod beats.

01 · Source

O*NET workplace skills, not generic buzzwords.

Our catalog draws from the O*NET database: observable behaviours like Active Listening and Conflict Resolution. Each skill has a stable ID and a group.

Focus skill IDs flow into simulation config, debrief charts, and dossier exports across Mirror, Deal IQ, Team IQ, and Transfer.

Situational fit beats self-report.

02 · Five groups

How we organise the library.

Twenty-four skills in five groups. Managers pick three to five for the current gap.

Discovery & Insight

Listening, analysis, and reading the room.

  • Active Listening · deep dive below

  • Critical Thinking

  • Analytical Thinking

  • Social Perceptiveness · deep dive below

Influence & Communication

Persuasion, negotiation, and relationship building.

  • Persuasion · deep dive below

  • Negotiation

  • Building Relationships

  • Empathetic Support

  • Service Orientation

  • Written Expression

  • Conflict Resolution · deep dive below

Drive & Resilience

Persistence, initiative, and follow-through.

  • Persistence

  • Resilience

  • Initiative

  • Attention to Detail

  • Time Management

Judgment & Leadership

Decision quality, accountability, and coaching.

  • Decision Making

  • Decisive Judgment

  • Accountability · deep dive below

  • Objective Setting

  • Coaching · deep dive below

Adaptability

Flexibility, learning agility, and creative thinking.

  • Flexibility

  • Active Learning

  • Creative Thinking

Six skills we score in depth

Active Listening

Tender

· Discovery & Insight

O*NET: Active Listening

Giving full attention, understanding points being made, and asking questions as appropriate.

In Deal IQ, we tag listening on discovery beats against the buyer. In Team IQ Ep3 retro, the same skill ID scores forum scenes where peers vent. Cross-sim flags appear when customer fit is strong but team fit is mismatch.

Social Perceptiveness

Mindreader

· Discovery & Insight

O*NET: Social Perceptiveness

Being aware of others reactions and understanding why they react as they do.

Persuasion

Cogent

· Influence & Communication

O*NET: Persuasion

Persuading others to change their minds or behavior.

Accountability

Reliable

· Judgment & Leadership

O*NET: Responsibility for Outcomes and Results

Taking ownership of work outcomes and results.

Team IQ Ep2 (The Spill) centres accountability: owning a mistake without blaming peers. James O'Brien's demo dossier shows high fit here while RheinMark deal axes still flag champion gaps.

Coaching

Advisor

· Judgment & Leadership

O*NET: Coaching and Developing Others

Identifying developmental needs and helping others improve knowledge or skills.

Conflict Resolution

Peacekeeper

· Influence & Communication

O*NET: Resolving Conflicts and Negotiating with Others

Handling complaints, settling disputes, and resolving grievances.

03 · Training triangle

Assess, train, measure.

Same triangle for Deal IQ and Team IQ.

  1. 01

    Assess

    Snapshot on a single episode or deal diagnostic.

  2. 02

    Train

    Full cycle or Team IQ arc slice.

  3. 03

    Measure

    Rematch snapshot or dossier delta.

04 · Native axes

Composite team signals.

Psychological safety, managing up, peer trust repair measured in-fiction.

  • Psychological Safety Contribution

    Peer openness after your beats in pod scenes.

  • Managing Up

    Fit signals in manager 1:1 episodes.

  • Peer Trust Repair

    Recovery after conflict beats, not avoidance.

  • Values-in-Action

    Company values rubric on visible choices.

  • Feedback Reception

    Response to coach and manager input in-fiction.

05 · Cross-sim

Customer-strong, team-weak patterns.

Shared focus skill IDs enable cross-sim coaching insights.

FAQ

Personality test?

No. Situational fit on simulation beats.

How many focus skills?

Three to five per person.

Who owns rubrics?

Deterministic beat rubrics, not LLM scores.

Team IQ vs Deal IQ?

Pod craft vs buyer room. Same passport.

See the methodology in product.